Reap Radio [PLAYTEST]
A downloadable game
PLAYTEST INFO
- Game has all levels implemented, but final mechanic (shooting) is not implemented yet.
- Hard Mode (Raw mode) not implemented yet.
- Credits not implemented yet.
- Estimated play time is 20-30 minutes.
Known Bugs:
- Sometimes the Frequency Change audio plays but the Frequency doesnt change. This is because the game picked the same frequency again.
- The first item from the conveyor can be picked regardless of distance.
- The font enlargement effect present in all UI buttons does not work in the Pause Menu.
Where am I?
You are woken up by someone talking through a radio. You are in a room without exit. It is hot and humid, and you can feel your thirst intensifying with each passing second.
The person talking through the radio informs you that you are somewhere called the Radio Factory, and that you are in danger. And not just from dehydration. Something called a Sentinel is on the prowl, and it is looking for you.
The stranger agrees to help you leave. In exchange, you must build strange contraptions of metal and flesh for them.
Follow the instructions that are given to you. Arrange the device parts accordingly or get electrocuted. Stay hydrated. And if music starts playing, it's best that you hide.
Estimated Play Time
Gameplay
- Build devices of flesh and metal following a blueprint.
- Maintain the generator's power, the frequency of the radios, and your own thirst to survive.
- If you hear the radios playing, hide.
Controls
- Move withe Arrow Keys
- Interact with Z
- Pause with ESC
Press Kit
https://drive.google.com/drive/folders/1DCLCbiFOk4hX5CpVpMQWAzJFL5lJiAzV?usp=sha...
Credits
- Made in Godot 4.6.3
- Programming and Art by GothicTaco
| Published | 1 day ago |
| Status | Released |
| Author | GothicTaco |
| Genre | Survival |
| Tags | 2D, Atmospheric, Godot, Hand-drawn, Horror, No AI, Short, Singleplayer, Survival Horror |
| Content | No generative AI was used |

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